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Monthly Archives: October 2009

A Series of Failures

With any project, you’re bound to run into little hiccups… unless you’re amazing at preproduction, know something the rest of us don’t, and have luck on your side, or if you’re like me, you hit a lot of them. ┬áThese hiccups in 3D graphics are usually comical, because a model might look wrong, or things [...]